Lord of Trade(Orlen)and Lady of Wealth and Fortune (Beatha)
Areas of Concern: Trade, wealth, and luck.
Duties of the Priesthood: These clerics are concerned with the trade of goods and all aspects of wealth.
Thus, clerics of trade, wealth, and fortune are expected to:
1. Gather information. Priests of Clan want to know things – e.g. how a ship works. Priests of this area are more interested in how changes can improve the ship, but especially what ships are operating, their destinations, cargoes, hazards along the way….
2. Assist and advise merchants and those involved in trade.
3. Provide up-to-date information to the government and other priesthoods. Use the information to better the realm (advise farmers which crops are in demand elsewhere…..)
4. Monitor the currency, scales, balances, weights, etc. to ensure no fraud nor cheating.
5. Ensure taxes are fairly paid.
Powers: 1. Clerics can cast “Comprehend Languages” once/per day at will. 2. Can cast “Illusory Script” once/caster level per day at will. 3. Can cast “Fortune’s Bless” once per day/3 caster levels at will. (see below).
Fortune’s Bless 2nd level Casting time: 1 action. Range: 30’. Components: V,S, M (holy symbol must be used to point at spell recipients). Duration: Concentration up to 1 minute. You may cast this spell on up to 3 creatures of your choice that are in range and sight. (if you enhance the spell by using a spell slot higher than 2nd, you may add 1 creature affected for each spell slot above 2nd level). Whenever the target needs to roll the dice to do an ability check, attack, check for damage, etc. the spell recipient rolls a 1d6 and add the result to one dice roll (i.e. once you use it, it’s gone).
Duties of the Priesthood: These clerics are concerned with the trade of goods and all aspects of wealth.
Thus, clerics of trade, wealth, and fortune are expected to:
1. Gather information. Priests of Clan want to know things – e.g. how a ship works. Priests of this area are more interested in how changes can improve the ship, but especially what ships are operating, their destinations, cargoes, hazards along the way….
2. Assist and advise merchants and those involved in trade.
3. Provide up-to-date information to the government and other priesthoods. Use the information to better the realm (advise farmers which crops are in demand elsewhere…..)
4. Monitor the currency, scales, balances, weights, etc. to ensure no fraud nor cheating.
5. Ensure taxes are fairly paid.
Powers: 1. Clerics can cast “Comprehend Languages” once/per day at will. 2. Can cast “Illusory Script” once/caster level per day at will. 3. Can cast “Fortune’s Bless” once per day/3 caster levels at will. (see below).
Fortune’s Bless 2nd level Casting time: 1 action. Range: 30’. Components: V,S, M (holy symbol must be used to point at spell recipients). Duration: Concentration up to 1 minute. You may cast this spell on up to 3 creatures of your choice that are in range and sight. (if you enhance the spell by using a spell slot higher than 2nd, you may add 1 creature affected for each spell slot above 2nd level). Whenever the target needs to roll the dice to do an ability check, attack, check for damage, etc. the spell recipient rolls a 1d6 and add the result to one dice roll (i.e. once you use it, it’s gone).